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How do I play a sound immediately (reset to cycle0)?

asked 2016-09-11 16:41:14 -0500

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Sometimes you want to play a sound IMMEDIATELY starting from the first cycle, which in effect is resetting the current cycle to 0 and starting it immediately. We've discussed this before so what's the best way?

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there is a retrig function defined for Emacs. I can't get the definition to work for Atom, but it would be my preferred method to do this. You can look at the Emacs definition: https://github.com/tidalcycles/Tidal/blob/master/tidal.el#L144

kindohm gravatar imagekindohm ( 2016-09-11 16:46:47 -0500 )edit

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answered 2016-09-11 16:45:48 -0500

kindohm gravatar image

One way to do it is by defining something like runnow and using it before the Dirt connection:

let runnow d p = do now <- getNow
                    d $ (nextSam now) ~> p

runnow d1 $ sound "bd sn"

Note: indentation must be kept as shown above.

Just use runnow whenever you wan to reset time back to "zero".

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answered 2016-09-11 18:01:01 -0500

bgold gravatar image

This isn't quite the same as "play sound now", but if you stop playback with cps (-1) then when you restart (with a positive cps), the cycle count will begin from zero. So if you evaluate things in this order:

cps (-1)

d1 $ some $ really $ complicated $ pattern

cps 1.0

then when you evaluate the 3rd line it'll start your pattern from the beginning.

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answered 2016-09-20 02:53:56 -0500

danielmkarlsson gravatar image

Oooh! Sweet. These are both great. Pretty amazing that the first one does it's thing in time w/ no hickups. If someone (me obviously) still wanted that hickup, rough, immediate, out of time restart feel one would get from just really raw retriggering how would one go about doing that?

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Asked: 2016-09-11 16:41:14 -0500

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Last updated: Sep 20 '16