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Understanding orbit

asked 2016-10-02 14:47:50 -0500

tomasebrennan gravatar image

updated 2016-12-16 02:36:39 -0500

lennart gravatar image

Sorry if I've missed it, but I couldn't find anything in the documentation explaining what the "orbit" parameter does. Could someone please enlighten me?



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answered 2016-10-02 21:02:25 -0500

bgold gravatar image

Most Tidal parameters are "local" in the sense that you can have a new version of the effect on each sample. For example, with filters you can do d1 $ stack [sound "bd" # cutoff "300", sound "hh" # cutoff "4000"] and each will get its own filter.

But delay and room (reverb) don't work this way - they're "global". Or actually, they are shared by everything in the same orbit.

For example, if you tried to do something like this, it wouldn't sound right:

d1 $ sound "bd sn" # room "0.3" # size "0.6"

d2 $ sound "~ hh ~ hh" # room "0.5" # size "0.2"

Because what would happen is that all the drums are getting sent to a single reverb effect, whose parameters keep changing around while things are trying to play. If you really want to have the two lines go to two different reverb units, use orbit

d1 $ sound "bd sn" # room "0.3" # size "0.6" # orbit "0"

d2 $ sound "~ hh ~ hh" # room "0.5" # size "0.2" # orbit "1"
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Asked: 2016-10-02 14:47:50 -0500

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Last updated: Oct 02 '16